"Staaardaaate!", my father would bellow on those 90s Saturday mornings to call us before the TV set as the intro of the next episode of Star Trek: Deep Space Nine 9 (or some other spin-off) started on the screen. I usually answered the call, but sometimes I had something better to do. Star Trek was, like Dr Who, a series I have really wished to be a fan of, and never managed. On the surface, it had the potential to be everything I wanted from TV. The basic theme of a spaceship in a mission to explore the galaxies is not only incredibly cool in and of itself, but it can also lend itself to every genre I enjoy. War, adventure, drama, comedy, parody, survival horror, crime, or even western if needed, and of course, pure science fiction, with emphasis on either the science or the fiction part. And occasionally, the show contained these in traces. But not enough. And there was the low-budget atmosphere, a "made for TV" sense around it (this was a decade before series caught up with and then surpassed motion pictures in quality). Long story short, the TV show left me sympathetic, but lukewarm.
Then came the 2010 blockbusters movie remakes with Chris Pine as Captain Kirk, which were a disappointment of another kind. They were not low-budget anymore, but they also didn't seem "Trekkian" either. Just science-fiction action movies that happened to feature a spaceship called USS Enterprise and officers named Kirk, McCoy, and Spock.
Still, my kids enjoyed them, and when I noticed that Netflix put the original 1966-1969 series in its offerings, I thought, well, let's show them some classics. And I'm glad I did that.
To my surprise and delight, the original series delivered on all the fronts its sequels (at least the ones I saw) did not. It made ventures into every genre mentioned above and more, and absorbed them seamlessly into its world. It also created a still-living cultural phenomenon, not to speak of its cult status, which very few TV shows, if any, managed to achieve.
But admittedly, it's a bit of an acquired taste for modern viewers, and this post is partly a modest attempt to make that acquisition easier. What strikes most viewers first (like five seconds in) is the special effects gap between Star Trek and Star Wars, the two seminal space-opera phenomena barely a decade apart. Whereas Star Wars was a decade ahead of its time in that respect, the stage set and scenery of Star Trek episodes, with their plywood buildings, plastic rocks, laughable costumes, big, colored buttoned control panels, remind the viewer of the TV of the fifties. The second hurdle to modern expectations was the acting style, the occasional, strangely long monologues or heated, dramatic, theatrical confrontations. After a cursory 10-minute experience, ST can be easily misjudged as a terribly outdated, although charmingly quaint, low-budget TV series that lacks most of what makes modern shows so great: no-cost-spared design and quality, overarching storylines, and complex character development. But after watching just a couple of full episodes, it's obvious that what you watch is not a leftover from the 50s or the poor man's sci-fi show, but a theater stage on screen. With well-written scripts and good, serious actors to play them, too. Their acting style - even the much maligned "shattnerisms" - was deliberate and fitting.
Theater wasn't the only older medium Star Trek creators successfully tapped into. Either Gene Roddenberry was a fun of old-school radio dramas, or this was just the way they made TV in the sixties, but the dramatic or suspenseful music pieces accompanying scenes were so well chosen that you could close your eyes and still have a sense of where the story is going, even when the characters are silent.
So much for the stylistics, now about the content.
The basic premise of the series is well-known. In the mid-third millennium, humanity has become extra-terrestrial and united under an intergalactic Federation. The story follows the starship USS Enterprise on its 5-year mission to explore new frontiers, to find new civilizations, and (in the most famous split infinitive in pop culture) "to boldly go where no man has gone before". The Enterprise's prime directive forbids interference with the development of other civilizations; its sole purpose is collecting data and expanding human knowledge.
The range of types of stories the ship's crew find themselves in encompasses everything the creative scriptwriters could come up with. Well-known story archetypes were implemented in multiple variations, and some episodes lay the blueprints of new archetypes for future works of fiction. Just to list the most common examples:
The treasure trove of stories about abandoned ships or remote research stations where the Enterprise has to solve the mystery of missing or deceased crews is inexhaustible.
Many times, some virus attacks the protagonists, and they must run against time to find the antidote.
More than once, they confront god-like entities, who occasionally regard them as either playthings for entertainment or means to some alien purpose, and other times try to steer them for their own benefit. The kinds of entities range from indestructibe robots, erstwhile biological species having evolved to near omnipotence, wholly unexplicable intangible intelligence, child-like entities demanding enetrtainment, to most amusingly and poignantly the actual Greek god, Apollo, who with his whole panteon left the old Earth behind once there followers died out, and as the last remaining member of his kind tries to survive by finding worshippers.
Time-travel with its paradoxes ("Tomorrow Is Yesterday"), or parallel worlds with diverging histories or personalities ("Mirror, Mirror"), each is too good an archetype to pass.
Beyond keeping a prudent lid on steamy subjects, there is a general sense of intentional innocence in the show. The action scenes, although frequent, resemble more derring-do adventure flicks than real violence. The crew's main weapon is the phasers, deliberately bland-looking, tiny devices that merely stun or unceremoniously disintegrate their target. No blasting sound effects, no horrible wounds or bodies flying in the air.
One can write a long list of reasons for Star Trek's enduring popularity. Its protean nature, the eternal allure of space adventures, its embrace of diversity, its commentary on sociology and history, and on and on. But at its core, what made Star Trek such an cult phemomenon I think is this aspiration to represent a better future, the possibilities that scientific discovery can offer combined with what is the best in us. Our curiousity, our capacity to cooperate, our compassion to our fellow human beings. Who says pop culture cannot promote lofty ideas?

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